Anyone who has compared the amazingly realistic graphics of today's electronic games or animated motion pictures to those of just a decade ago will have no problem believing this prediction by Anissimov:
Sometime in the 2020s, reality simulations will become so high-resolution and immersive that they'll start to get indistinguishable from the real thing.
In the mid-to-late 2020s, I expect full-body, high quality haptic VR suits to be affordable to the average person in developed countries, obtained either from your local Wal-Mart or perhaps printed right out of a desktop nanofactory after payment of a fee. For more on this, here is one scientific paper, "Towards full-body haptic feedback".
Read the whole thing.